pygammon
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Protocol
Interface
pygammon
Index
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Index
_
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B
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C
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D
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F
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G
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I
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M
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N
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O
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P
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R
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S
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T
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U
_
__call__() (pygammon.structures.SendOutputCallable method)
B
board (pygammon.GameState attribute)
C
count (pygammon.structures.Point attribute)
D
DESTINATION_OCCUPIED (pygammon.InvalidMoveCode attribute)
DESTINATION_OUT_OF_BOARD (pygammon.InvalidMoveCode attribute)
DIE_INDEX_INVALID (pygammon.InvalidMoveCode attribute)
DieRolls (class in pygammon.structures)
F
FIRST (pygammon.Side attribute)
first (pygammon.structures.DieRolls attribute)
first_borne (pygammon.GameState attribute)
first_hit (pygammon.GameState attribute)
G
GAME_STATE (pygammon.OutputType attribute)
GAME_WON (pygammon.OutputType attribute)
GameState (class in pygammon)
I
InputType (class in pygammon)
INVALID_INPUT_TYPE (pygammon.InvalidMoveCode attribute)
INVALID_MOVE (pygammon.OutputType attribute)
INVALID_MOVE_TYPE (pygammon.InvalidMoveCode attribute)
InvalidMoveCode (class in pygammon)
M
MOVE (pygammon.InputType attribute)
MOVE_ROLLS (pygammon.OutputType attribute)
N
NOTHING_TO_UNDO (pygammon.InvalidMoveCode attribute)
O
OutputType (class in pygammon)
P
Point (class in pygammon.structures)
R
run() (in module pygammon)
S
SECOND (pygammon.Side attribute)
second (pygammon.structures.DieRolls attribute)
second_borne (pygammon.GameState attribute)
second_hit (pygammon.GameState attribute)
SendOutputCallable (class in pygammon.structures)
Side (class in pygammon)
side (pygammon.structures.Point attribute)
SOURCE_INVALID (pygammon.InvalidMoveCode attribute)
SOURCE_NOT_OWNED_PIECE (pygammon.InvalidMoveCode attribute)
T
TURN_ROLLS (pygammon.OutputType attribute)
U
UNDO (pygammon.InputType attribute)
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